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Technical Designer (Gaming)
Location: Onsite (Boca Raton, FL or Las Vegas, NV)
This is not a concept-only role.
Technical Designer
Technical Designer (Gaming)
Build What Players Experience!!
Location: Onsite (Boca Raton, FL or Las Vegas, NV)
GC Holder or USC only! W2-FTE
We’re hiring a Technical Designer who operates at the intersection of creative design and development—someone who doesn’t just design ideas, but builds them into real-time game experiences.
This is not a concept-only role.
Your work will ship, be played, and directly impact the player experience.
What You’ll Do
You’ll take concepts and turn them into production-ready assets that function inside a live game environment.
You will:
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Create animations, particles, and visual effects that enhance gameplay
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Build mockups, UI elements, and game components
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Design and implement 2D/3D assets optimized for real-time performance
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Translate creative ideas into efficient, game-ready implementations
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Partner closely with developers to ensure designs are achievable and performant
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Iterate quickly based on feedback, gameplay needs, and technical constraints
What Makes This Role Different
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Your work lives inside the game—not just in design files
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You’ll solve real technical challenges, not just create visuals
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You’ll work across multiple projects and teams in a fast-paced environment
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You’ll have direct impact on live, player-facing products
What You Bring
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Strong experience with:
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Adobe Creative Suite (Photoshop, Illustrator, After Effects)
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Spine (2D animation)
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Real-time asset pipelines (2D/3D)
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Ability to build optimized, performance-ready assets
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Understanding of how assets function inside a game engine (Unity, Unreal, etc.)
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Experience collaborating across design and development teams
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Strong problem-solving skills and ability to adapt quickly
Bonus
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Experience in mobile gaming or slot games
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Ability to build your own effects (VFX, particles, animations)
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Familiarity with HTML/CSS or scripting
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Exposure to AI-assisted creative tools
For Senior Candidates
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A strong demo reel demonstrating animation principles, VFX, and real-time application
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Experience working inside a game engine in production
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Ability to guide others and communicate effectively across teams
What We Value
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People who solve problems, not just execute tasks
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People who can move quickly without sacrificing quality
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People who understand both creative intent and technical constraints