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Technical Designer

Las Vegas, NV

Technical Designer (Gaming)
Build What Players Experience!!

Location: Onsite (Boca Raton, FL or Las Vegas, NV)
GC Holder or USC only! W2-FTE

We’re hiring a Technical Designer who operates at the intersection of creative design and development—someone who doesn’t just design ideas, but builds them into real-time game experiences.

This is not a concept-only role.
Your work will ship, be played, and directly impact the player experience.


What You’ll Do

You’ll take concepts and turn them into production-ready assets that function inside a live game environment.

You will:

  • Create animations, particles, and visual effects that enhance gameplay

  • Build mockups, UI elements, and game components

  • Design and implement 2D/3D assets optimized for real-time performance

  • Translate creative ideas into efficient, game-ready implementations

  • Partner closely with developers to ensure designs are achievable and performant

  • Iterate quickly based on feedback, gameplay needs, and technical constraints


What Makes This Role Different

  • Your work lives inside the game—not just in design files

  • You’ll solve real technical challenges, not just create visuals

  • You’ll work across multiple projects and teams in a fast-paced environment

  • You’ll have direct impact on live, player-facing products


What You Bring

  • Strong experience with:

    • Adobe Creative Suite (Photoshop, Illustrator, After Effects)

    • Spine (2D animation)

    • Real-time asset pipelines (2D/3D)

  • Ability to build optimized, performance-ready assets

  • Understanding of how assets function inside a game engine (Unity, Unreal, etc.)

  • Experience collaborating across design and development teams

  • Strong problem-solving skills and ability to adapt quickly


Bonus

  • Experience in mobile gaming or slot games

  • Ability to build your own effects (VFX, particles, animations)

  • Familiarity with HTML/CSS or scripting

  • Exposure to AI-assisted creative tools


For Senior Candidates

  • A strong demo reel demonstrating animation principles, VFX, and real-time application

  • Experience working inside a game engine in production

  • Ability to guide others and communicate effectively across teams


What We Value

  • People who solve problems, not just execute tasks

  • People who can move quickly without sacrificing quality

  • People who understand both creative intent and technical constraints


Bottom Line

If you want to build assets that are actually used by players—and work closely with both designers and developers to bring ideas to life—this is the type of role where you’ll do your best work.

Laurie Roth
President/Sr. Consultant
DSN-IT
561-923-9505
lr@dsn-it.com
www.dsn-it.com
https://www.linkedin.com/in/laurie-jane-roth-084769/

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